Looking at a run-down of the mission Come Fly With Me, it reads like a list of fetch quests, but the compelling story points, array of player choices and engaging dialogue disguised this so well I never really noticed at the time. it felt like even the smallest story was carefully crafted to maintain interest and deliver a rewarding kicker. Writing about Fallout New Vegas for Eurogamer's Games of the Decade series, reporter Emma Kent called it 'a side-quester's dream'.